Body Representation (BR) and Movement Space Perception (MSP) are fundamental for human beings in order to move in space and interact with object s and other people. Both BR and space representation change after spinal cord injuries in complete paraplegic individuals (CPP), who suffer from lower limbs paralysis and anesthesia. To date, the interaction between BR and MSP in paraplegic individuals rem ains unexplored. In two consecutive experiments, we tested I ) if the individual’s wheelchair is embodied in BR; and ii) if the embodied wheelchair modifies the MSP. For the first question a speeded detection task was used. Participants had to respond to v isual stimuli flashing on their trunk, legs or wheelchair. In three counterbalanced conditions across participant, they took part to the experiment while: 1) sitting in their wheelchair, 2) in another wheelchair, or 3) with the LEDs on a wooden bar. To in dicate the embodiment, there was no difference in the CPP’s responses for LEDs on the body and personal wheelchair while these were slower in other conditions After this, while sitting in their or another wheelchair, CPPs were asked to judge the slope of a ramp rendered in immersive virtual reality and to estimate the distance of a flag positioned over the ramp. When on their own wheelchair, CPPs perceived the flag closer than in the other wheelchair. These results indicate that the continuous use of a too l induces embodiment and that this i mpact on the perception of MSP.
On the relation between body and movement space representation: an experimental investigation on spinal cord injured people
Michele Scandola
;Valentina Moro
2018-01-01
Abstract
Body Representation (BR) and Movement Space Perception (MSP) are fundamental for human beings in order to move in space and interact with object s and other people. Both BR and space representation change after spinal cord injuries in complete paraplegic individuals (CPP), who suffer from lower limbs paralysis and anesthesia. To date, the interaction between BR and MSP in paraplegic individuals rem ains unexplored. In two consecutive experiments, we tested I ) if the individual’s wheelchair is embodied in BR; and ii) if the embodied wheelchair modifies the MSP. For the first question a speeded detection task was used. Participants had to respond to v isual stimuli flashing on their trunk, legs or wheelchair. In three counterbalanced conditions across participant, they took part to the experiment while: 1) sitting in their wheelchair, 2) in another wheelchair, or 3) with the LEDs on a wooden bar. To in dicate the embodiment, there was no difference in the CPP’s responses for LEDs on the body and personal wheelchair while these were slower in other conditions After this, while sitting in their or another wheelchair, CPPs were asked to judge the slope of a ramp rendered in immersive virtual reality and to estimate the distance of a flag positioned over the ramp. When on their own wheelchair, CPPs perceived the flag closer than in the other wheelchair. These results indicate that the continuous use of a too l induces embodiment and that this i mpact on the perception of MSP.File | Dimensione | Formato | |
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