This paper presents a method to continuously adjust the parallax in 3D-TV visualization. It is based on a generic framework for novel view synthesis from two uncalibrated reference views that allows to move a virtual camera along a path that is obtained starting from the epipolar geometry of the reference views. The scene is described by its relative affine structure from which novel views are extrapolated and interpolated. The main contribution of this paper is an automatic method for specifying virtual camera locations in an uncalibrated setting. Experiments with synthetic and real images illustrate the approach.

Continuous Parallax Adjustment for 3D-TV

COLOMBARI, ANDREA;FUSIELLO, Andrea;MURINO, Vittorio
2005-01-01

Abstract

This paper presents a method to continuously adjust the parallax in 3D-TV visualization. It is based on a generic framework for novel view synthesis from two uncalibrated reference views that allows to move a virtual camera along a path that is obtained starting from the epipolar geometry of the reference views. The scene is described by its relative affine structure from which novel views are extrapolated and interpolated. The main contribution of this paper is an automatic method for specifying virtual camera locations in an uncalibrated setting. Experiments with synthetic and real images illustrate the approach.
2005
3D-TV; image-based rendering; uncalibrated view synthesis; plane+parallax; relative affine structure
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11562/26655
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